Last updated: September 30, 2026
This is the route most new squads follow to get through the first 10 nights without wiping. Build by day, guard the fire by night.
Days 1–2 · Get established
- Spend daylight chopping wood and gathering food to keep hunger up.
- Craft a basic axe and spear.
- At night: stay glued to the campfire. Never overextend in the dark.
Days 3–4 · Scale up
- Once wood is stockpiled, push crafting bench upgrades first — they unlock better tools and recipes.
- Faster tools compound every resource run afterwards.
Days 5–6 · Core priority
- The campfire is your lifeline — level it whenever possible.
- Level 2 campfire also unlocks the fishing chat code (yay fishing → 2 Gems).
- Build shelves and crates, create a food buffer so nobody starves mid-siege.
Days 7–8 · Defenses
- Night threats ramp up here.
- Ring the campfire with walls, line attack paths with traps.
- Split the night watch — one player guards while the other restocks.
Days 9–10 · Expand
- With the base stable, explore systematically — food, weapons and light.
- Mark clues toward the missing children to set up rescue runs and late-game content.
Route summary
| Phase | Days | Focus |
|---|---|---|
| Establish | 1–2 | Wood, food, basic tools |
| Scale | 3–4 | Crafting bench upgrades |
| Core | 5–6 | Campfire levels, food buffer, fishing unlock |
| Defend | 7–8 | Walls, traps, watch rotation |
| Expand | 9–10 | Exploration, rescue prep |
The exact day thresholds shift with squad size — bigger groups can push phases faster; solo players should extend the “Core” phase by a day or two.
